Singapore to Recognize Esports as Sports
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15 January 2026 09:11
On January 14, 2026, Singaporean Parliament passed the Singapore Sports Council (Amendment) Bill, officially classifying esports alongside mind sports such as chess and bridge as recognised sports under national law.This update amends the Singapore Sports Council Act, which dates back to 1973, by broadening the definition of "sports" to include these emerging and traditional mental competitions.
The change means Sport Singapore (SportSG) can now extend tailored support, funding, and resources to esports organisations, players, and related programs, based on each activity's specific needs and governance standards.Acting Minister for Culture, Community and Youth David Neo, who introduced the bill during its first reading on November 4, 2025, “The bill is an important enabler in driving Singapore’s sporting culture, and for our national sport ecosystem to be inclusive, dynamic, and future-ready,” he said. “It reaffirms that sport is for everyone, regardless of age or ability, and our effort for every Singaporean to live better through sport.
”The legislation also strengthens SportSG's overall mandate. It grants the body greater authority to develop new training facilities for athletes, introduce updated coaching standards, and advance sports science initiatives. These enhancements aim to create a more robust and adaptable framework as new forms of competition gain popularity.
Singapore now joins a select group of countries that have embedded esports recognition into national legislation, signaling strong governmental backing for the industry's growth. For a nation already known for its competitive gaming scene, including hosting major tournaments and nurturing talent, this move could unlock more opportunities for professional players, teams, and grassroots programs.
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15 January 2026 09:11
On January 14, 2026, Singaporean Parliament passed the Singapore Sports Council (Amendment) Bill, officially classifying esports alongside mind sports such as chess and bridge as recognised sports under national law.This update amends the Singapore Sports Council Act, which dates back to 1973, by broadening the definition of "sports" to include these emerging and traditional mental competitions.
The change means Sport Singapore (SportSG) can now extend tailored support, funding, and resources to esports organisations, players, and related programs, based on each activity's specific needs and governance standards.Acting Minister for Culture, Community and Youth David Neo, who introduced the bill during its first reading on November 4, 2025, “The bill is an important enabler in driving Singapore’s sporting culture, and for our national sport ecosystem to be inclusive, dynamic, and future-ready,” he said. “It reaffirms that sport is for everyone, regardless of age or ability, and our effort for every Singaporean to live better through sport.
”The legislation also strengthens SportSG's overall mandate. It grants the body greater authority to develop new training facilities for athletes, introduce updated coaching standards, and advance sports science initiatives. These enhancements aim to create a more robust and adaptable framework as new forms of competition gain popularity.
Singapore now joins a select group of countries that have embedded esports recognition into national legislation, signaling strong governmental backing for the industry's growth. For a nation already known for its competitive gaming scene, including hosting major tournaments and nurturing talent, this move could unlock more opportunities for professional players, teams, and grassroots programs.
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