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Module:GameLanding
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local getArgs = require('Module:Arguments').getArgs local p = {} local VariablesLua = mw.ext.VariablesLua local cargo = mw.ext.cargo local latestTransfers = require('Module:GameLanding/Transfers').latestTransfers local featured = require('Module:GameLanding/Featured tournament').featured local news = require('Module:GameLanding/Latest news').news local upcomingMatches = require('Module:GameLanding/Upcoming matches').upcomingMatches local tournaments = require('Module:GameLanding/Tournaments').tournaments function p.main(frame) local args = getArgs(frame) local game = args.game local container = mw.html.create('div') local landingCont = mw.html.create('div'):addClass('game__landing') local leftBox = mw.html.create('div'):addClass('box__landing') local rightBox = mw.html.create('div'):addClass('box__landing') container:node(landingCont:node(leftBox):node(rightBox)) -- Leftside box -- Featured tournament leftBox:node(featured(args.game)) -- Tournaments leftBox:node(tournaments(args.game)) -- Rightbox -- Latest news rightBox:node(news(args.newsGame or args.game)) ---- Latest transfers local transfersWrapper = latestTransfers(args.game) rightBox:node(transfersWrapper) --- Upcoming matches rightBox:node(upcomingMatches(args.game)) return container end return p
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