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News/PlayStation Sold 84 Million Units
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News/PlayStation Sold 84 Million Units
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{{News |seo_title=PlayStation Sold 84 Million Units |seo_keywords=PlayStation |image=Sony_logo_black_1200x630.png |tags=PlayStation |date=2025-11-12T11:12:25.000Z |sources={{NewsSource |source=Games Industry |url=https://www.gamesindustry.biz/playstation-experiences-h1-sales-increase-ps5-reaches-84m-in-lifetime-sales |article=News/PlayStation Sold 84 Million Units }} |author=Andura |category=Business |content=Sony has released its financial results for the first half of fiscal year 2025, revealing major growth across its Game & Network Services (G&NS) division. The company credited higher revenue from PlayStation Plus subscriptions and game software sales for driving performance and has raised its full-year forecast for games revenue. The PlayStation 5 has now reached 84.2 million lifetime sales, with 3.9 million units sold in the second quarter alone. Meanwhile, [[Companies/Sony|Sony]]’s newest first-party release, Ghost of Yōtei, sold 3.3 million copies since its launch on October 2. Key Financials H1 (Six months ending September 30, 2025) Sony Corporation (overall): Net sales: ¥5.7 trillion ($36.9 billion), up 3.5% year-over-year Operating income: ¥768.9 billion ($4.9 billion), up 20.4% Game & Network Services: Net sales: ¥2.1 trillion ($13.6 billion), up 5.2% Operating income: ¥268.3 billion ($1.7 billion), up 31.3% Q2 (Three months ending September 30, 2025) Sony Corporation (overall): Net sales: ¥3.1 trillion ($20.1 billion), up 5% Operating income: ¥429 billion ($2.7 billion), up 10% Game & Network Services: Net sales: ¥1.11 trillion ($7.19 billion), up 3.7% Operating income: ¥120.4 billion ($780 million), down 13.2% Highlights Growth in Sony’s network services and software segments powered the division’s strong performance. PlayStation Plus revenue rose 13.7% quarter-on-quarter to ¥182.6 billion ($1.1 billion). Monthly active users increased to 119 million, up from 116 million a year earlier. Overall game software sales grew 2.7% year-on-year to ¥629.3 billion ($4 billion). Breaking it down further: Physical game sales rose 2.9% to ¥35.3 billion ($228.7 million). Digital software and add-on content increased 1.6% to ¥568.1 billion ($3.68 billion). '''More:'''[[News/ARC Raiders Tops Steam Charts|ARC Raiders Tops Steam Charts]] }}
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