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News/Unity 6 to Launch
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News/Unity 6 to Launch
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{{News |seo_title=Unity 6 to Launch |seo_keywords=Unity |image=Unity_Engine.JPG |tags=Unity |date=2024-09-20T13:32:16.000Z |sources={{NewsSource |source=Venture Beat |url=https://venturebeat.com/games/unity-6-will-debut-october-17-with-push-for-stability-and-performance/ |article=News/Unity 6 to Launch }} |author=Andura |category=Business |content=[[Companies/Unity|Unity]] Technologies announced the global launch of Unity 6 at its Unite developer conference, scheduled for October 17, 2024. The new engine will introduce customizable graphics rendering, accelerated multiplayer development, and tools for web browser game optimization, including a new WebGPU backend. Unity 6 will also integrate artificial intelligence tools, such as Sentis, enabling the use of AI models across devices. Additionally, an expansion of the Muse suite of AI tools and services will be included. Following the launch of Unity 6, Unity 6.1 is expected to release in April 2025, building on the core capabilities of Unity 6. It will support foldable and larger screens, deferred rendering in the GPU Resident Drawer, and introduce new build targets. Features will include incorporating ECS into the engine, a new content pipeline, a worldbuilding system based on DOTS, an updated animation system, and improved scripting. '''More:'''[[News/Playtika Acquires SuperPlay|Playtika Acquires SuperPlay]] "The developers have been telling us for a long time that they want more stability and performance, which we are addressing with Unity 6," said Unity CEO and president Matt Bromberg. "We're bringing them the best version of Unity yet, backed by deeper, long-term support and dedicated product and engineering resources post-launch. They will also get frequent updates with new features, performance boosts, and bug fixes, all informed by their feedback with minimal disruption to their ongoing projects." Unity 5 launched in March 2015, after which the company shifted to a yearly update system, later reverting to a major update model. }}
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