<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://staging.twogpedia.com/index.php?action=history&amp;feed=atom&amp;title=News%2FEA_Reveals_Q2_Report</id>
	<title>News/EA Reveals Q2 Report - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://staging.twogpedia.com/index.php?action=history&amp;feed=atom&amp;title=News%2FEA_Reveals_Q2_Report"/>
	<link rel="alternate" type="text/html" href="https://staging.twogpedia.com/index.php?title=News/EA_Reveals_Q2_Report&amp;action=history"/>
	<updated>2026-07-06T06:28:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://staging.twogpedia.com/index.php?title=News/EA_Reveals_Q2_Report&amp;diff=7922&amp;oldid=prev</id>
		<title>Andura: Created page with &quot;{{News |seo_title=EA Reveals Q2 Report |seo_keywords=EA |image=Ea).png |tags=Electronic Arts |date=2023-11-02T16:36:44.000Z |sources={{NewsSource |source=Game World Observer |url=https://gameworldobserver.com/2023/11/02/electronic-arts-q2-growth-live-service-games-foundation |article=News/EA Reveals Q2 Report }} |author=Andura |category=Business |content=Electronic Arts revealed its Q2 FY24 financial report. During the second quarter of fisc...&quot;</title>
		<link rel="alternate" type="text/html" href="https://staging.twogpedia.com/index.php?title=News/EA_Reveals_Q2_Report&amp;diff=7922&amp;oldid=prev"/>
		<updated>2023-11-02T16:52:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{News |seo_title=EA Reveals Q2 Report |seo_keywords=EA |image=Ea).png |tags=Electronic Arts |date=2023-11-02T16:36:44.000Z |sources={{NewsSource |source=Game World Observer |url=https://gameworldobserver.com/2023/11/02/electronic-arts-q2-growth-live-service-games-foundation |article=News/EA Reveals Q2 Report }} |author=Andura |category=Business |content=&lt;a href=&quot;/Companies/Electronic_Arts&quot; title=&quot;Companies/Electronic Arts&quot;&gt;Electronic Arts&lt;/a&gt; revealed its Q2 FY24 financial report. During the second quarter of fisc...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{News&lt;br /&gt;
|seo_title=EA Reveals Q2 Report&lt;br /&gt;
|seo_keywords=EA&lt;br /&gt;
|image=Ea).png&lt;br /&gt;
|tags=Electronic Arts&lt;br /&gt;
|date=2023-11-02T16:36:44.000Z&lt;br /&gt;
|sources={{NewsSource&lt;br /&gt;
|source=Game World Observer&lt;br /&gt;
|url=https://gameworldobserver.com/2023/11/02/electronic-arts-q2-growth-live-service-games-foundation&lt;br /&gt;
|article=News/EA Reveals Q2 Report&lt;br /&gt;
}}&lt;br /&gt;
|author=Andura&lt;br /&gt;
|category=Business&lt;br /&gt;
|content=[[Companies/Electronic Arts|Electronic Arts]] revealed its Q2 FY24 financial report. During the second quarter of fiscal year 2024, Electronic Arts achieved a net revenue of $1.91 billion, marking a 0.5% year-over-year increase. Live services constituted 67.5% of this total, amounting to $1.29 billion. &lt;br /&gt;
&lt;br /&gt;
Net income for the same period reached $399 million, reflecting a significant growth of 33.4% compared to the corresponding period in the previous year. CEO Andrew Wilson stated &amp;#039;&amp;#039;&amp;#039;&amp;quot;Live services are the foundation of our business. Over the next few years, our teams will innovate and expand our biggest IP as we build platforms and ecosystems to connect massive online communities that will expand them across the world.”&amp;#039;&amp;#039;&amp;#039;[[News/EA Reveals New Plan for Growth|EA recently revealed new plans for growth of the company.]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Andura</name></author>
	</entry>
</feed>