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	<updated>2026-06-26T00:25:37Z</updated>
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		<id>https://staging.twogpedia.com/index.php?title=News/Game_Pass_Criticized_by_Devs&amp;diff=13924&amp;oldid=prev</id>
		<title>Andura: Created page with &quot;{{News |seo_title=Game Pass Criticized by Devs |seo_keywords=Game Pass |image=Microsoft.png |tags=Microsoft, Xbox |date=2025-07-07T09:22:54.000Z |sources={{NewsSource |source=Games Industry |url=https://www.gamesradar.com/games/stealth/dishonored-and-prey-studio-founder-thinks-xbox-game-pass-is-an-unsustainable-model-thats-been-damaging-the-industry-for-a-decade/ |article=News/Game Pass Criticized by Devs }} |author=Andura |category=Drama |content=As Microsoft’s sweepi...&quot;</title>
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		<updated>2025-07-07T10:41:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{News |seo_title=Game Pass Criticized by Devs |seo_keywords=Game Pass |image=Microsoft.png |tags=Microsoft, Xbox |date=2025-07-07T09:22:54.000Z |sources={{NewsSource |source=Games Industry |url=https://www.gamesradar.com/games/stealth/dishonored-and-prey-studio-founder-thinks-xbox-game-pass-is-an-unsustainable-model-thats-been-damaging-the-industry-for-a-decade/ |article=News/Game Pass Criticized by Devs }} |author=Andura |category=Drama |content=As Microsoft’s sweepi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{News&lt;br /&gt;
|seo_title=Game Pass Criticized by Devs&lt;br /&gt;
|seo_keywords=Game Pass&lt;br /&gt;
|image=Microsoft.png&lt;br /&gt;
|tags=Microsoft, Xbox&lt;br /&gt;
|date=2025-07-07T09:22:54.000Z&lt;br /&gt;
|sources={{NewsSource&lt;br /&gt;
|source=Games Industry&lt;br /&gt;
|url=https://www.gamesradar.com/games/stealth/dishonored-and-prey-studio-founder-thinks-xbox-game-pass-is-an-unsustainable-model-thats-been-damaging-the-industry-for-a-decade/&lt;br /&gt;
|article=News/Game Pass Criticized by Devs&lt;br /&gt;
}}&lt;br /&gt;
|author=Andura&lt;br /&gt;
|category=Drama&lt;br /&gt;
|content=As Microsoft’s sweeping layoffs continue to send shockwaves through the gaming industry, the sustainability of Xbox Game Pass has once again come under scrutiny—this time from two prominent industry figures.&lt;br /&gt;
&lt;br /&gt;
Raphaël Colantonio, founder of Arkane Studios and creative force behind acclaimed titles like Dishonored and Prey, has spoken out on social media, calling into question the long-term viability of the Game Pass subscription model. In a candid post, Colantonio referred to the service as “the elephant in the room” in relation to recent cuts that have affected Xbox and several of its associated developers.&lt;br /&gt;
&lt;br /&gt;
When asked to elaborate, he didn’t hold back:&lt;br /&gt;
&lt;br /&gt;
“I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade, subsidized by MS’s ‘infinite money’, but at some point reality has to hit. I don’t think GP can co-exist with other models, they’ll either kill everyone else, or give up.”&lt;br /&gt;
&lt;br /&gt;
Shortly after Colantonio’s comments gained traction, Michael Douse, Director of Publishing at Baldur’s Gate 3 studio Larian, added his voice to the discussion. Douse echoed the concern over the service’s long-term economic impact, particularly for developers evaluating whether to sign onto Game Pass.&lt;br /&gt;
&lt;br /&gt;
“What happens when all that money runs out?” he wrote. “It’s the most vocal concern in my network, and one of the main economic reasons people I know haven’t shifted to its business model. The infinite money thing never made any sense.”&lt;br /&gt;
&lt;br /&gt;
The primary concern shared by both is the potential for Game Pass to cannibalize traditional game sales. While [[Companies/Microsoft|Microsoft]] pays developers to include their games in the Game Pass library, critics argue this model could become harmful over time—especially if it becomes the dominant way people access games.&lt;br /&gt;
&lt;br /&gt;
Douse did acknowledge some benefits for indie developers and smaller teams, noting that Game Pass can help mitigate risk on uncertain projects. However, he stopped short of endorsing it as a sustainable, long-term solution. Instead, he pointed to Sony’s model—where games follow a more traditional lifecycle before potentially hitting subscription services—as a healthier alternative.&lt;br /&gt;
&lt;br /&gt;
Colantonio closed his remarks by suggesting that Game Pass could be less harmful if it focused strictly on back catalogue content rather than new releases.&lt;br /&gt;
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&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;More:&amp;#039;&amp;#039;&amp;#039;[[News/Honor Extends Esports World Cup Partnership|Honor Extends Esports World Cup Partnership]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Andura</name></author>
	</entry>
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