Microsoft Reveals Muse

Business
20 February 2025 14:49
Microsoft has announced the development of a new generative AI model capable of producing "complex gameplay sequences." The company’s Research Game Intelligence team introduced the World and Human Action Model (WHAM), also called Muse, which can generate both game visuals and controller actions, or either one on its own.
However, it’s important to note that this technology isn't actually building full video games just yet. According to Microsoft, Muse was trained using data from Ninja Theory, the developer behind Hellblade, and is currently capable of generating visuals at a resolution of 300 x 180 pixels. The model required 1 million training updates before achieving stable output with correct behavior and mechanics.
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Muse has been trained on over 1 billion images and controller actions, which corresponds to more than seven years of continuous human gameplay. Microsoft emphasized that this data was "ethically" sourced from Bleeding Edge, Ninja Theory's four-player multiplayer game. Previously, Microsoft had used player data from this game for human-like navigation experiments, but in 2022, it began exploring how that data could be used to fuel a machine learning model.
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Business
20 February 2025 14:49
Microsoft has announced the development of a new generative AI model capable of producing "complex gameplay sequences." The company’s Research Game Intelligence team introduced the World and Human Action Model (WHAM), also called Muse, which can generate both game visuals and controller actions, or either one on its own.
However, it’s important to note that this technology isn't actually building full video games just yet. According to Microsoft, Muse was trained using data from Ninja Theory, the developer behind Hellblade, and is currently capable of generating visuals at a resolution of 300 x 180 pixels. The model required 1 million training updates before achieving stable output with correct behavior and mechanics.
More:Scopely to Acquire Niantic's Portfolio
Muse has been trained on over 1 billion images and controller actions, which corresponds to more than seven years of continuous human gameplay. Microsoft emphasized that this data was "ethically" sourced from Bleeding Edge, Ninja Theory's four-player multiplayer game. Previously, Microsoft had used player data from this game for human-like navigation experiments, but in 2022, it began exploring how that data could be used to fuel a machine learning model.


An official Xbox blog post has sparked speculation about the future of Xbox gaming after an accidental image leak revealed...
Business
Mar 21, 2025
Esports tournament platform Start.gg has regained its independence. Previously known as Smash.gg before its rebranding, the site announced that it...
Business
Feb 03, 2025
Microsoft has settled an antitrust lawsuit brought by a group of gamers opposing its $69 billion acquisition of Activision Blizzard....
Business
Oct 16, 2024
Microsoft is laying off 650 employees from its gaming division, according to a memo from Xbox chief Phil Spencer dated...
Business
Sep 12, 2024
The Federal Trade Commission (FTC) has criticized Microsoft's recent Xbox Game Pass price adjustments, which were announced last week. In...
Drama
Jul 19, 2024