Endpoint Partners with TikTok

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Endpoint Partners with TikTok
Endpoint Partners with TikTok

Business

24 January 2025 23:45

Endpoint has teamed up with TikTok to launch Endpoint Live, a new creator network aimed at helping live streamers grow their audience and strengthen monetization efforts.

Creators joining Endpoint Live will retain 100% of the revenue earned through TikTok LIVE, in addition to gaining access to personalized growth support. This includes 1:1 creator management, quarterly networking events, and brand activations. The program is structured in three tiers, offering more benefits for creators with larger, more established followings. For example, tier-two creators can access Endpoint's headquarters and studio, while tier-one streamers receive career management support and the opportunity to become an Endpoint Group Ambassador.

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“We are thrilled to announce the launch of Endpoint LIVE, our new creator network in partnership with TikTok,” said Peter Thompson, Co-owner and COO of Endpoint. “This platform is designed to empower creators by providing them with the tools, resources, and support needed to thrive on TikTok LIVE and as a creator.”

“By leveraging our state-of-the-art facilities and the expertise of our dedicated staff, Endpoint is committed to adding real value to creators’ experiences. Our goal is to build a community where creators can grow together and unlock new opportunities.”

Endpoint’s current creator team has already joined the new network, and the organization has also signed a group of Rocket League streamers to compete in the Rocket League Championship Series (RLCS), the game’s top-tier league.

Creators of all sizes and experience levels can join Endpoint Live, provided they are at least 18 years old and commit to streaming a minimum of 15 hours per month. Additional details and the application form are available on the Endpoint Live webpage.

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Dante Uzel
Esports & Gaming Journalist
Dante Uzel is an esports and gaming news journalist with eight years covering the industry. His work has appeared in publications including Game Life and The Game Post, and he currently reports for TwogNews and TwogPedia.