Unity CEO on Runtime Fee
Business
18 November 2024 15:24
Unity CEO Matthew Bromberg addressed the controversy surrounding the company’s runtime fee and explained why it took a year to reverse the decision. Speaking at GamesBeat Next 2024 in October, Bromberg revealed that addressing the runtime fee was his top priority after being appointed CEO in May.
He explained that his first step was to travel worldwide to meet with Unity’s partners and customers. "I wanted to ask folks how they were connecting with us and, specifically, how the runtime fee had affected them," Bromberg said. "What did they think was the best way for us to fix it?" He noted that the feedback was clear: while people valued Unity as a partner, they were frustrated by the lack of consultation and the proposed charging model.
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In response, Unity entered an extensive consultation period with its community, which ultimately led to the reversal of the runtime fee decision. Bromberg acknowledged the delay in announcing the change, stating, "Many people were surprised how long it took us to announce the reversion, but how we did it was as important to me, if not more so, than what we were going to do."
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Business
18 November 2024 15:24
Unity CEO Matthew Bromberg addressed the controversy surrounding the company’s runtime fee and explained why it took a year to reverse the decision. Speaking at GamesBeat Next 2024 in October, Bromberg revealed that addressing the runtime fee was his top priority after being appointed CEO in May.
He explained that his first step was to travel worldwide to meet with Unity’s partners and customers. "I wanted to ask folks how they were connecting with us and, specifically, how the runtime fee had affected them," Bromberg said. "What did they think was the best way for us to fix it?" He noted that the feedback was clear: while people valued Unity as a partner, they were frustrated by the lack of consultation and the proposed charging model.
More:OverActive Media Signs Agreement with Riot Games
In response, Unity entered an extensive consultation period with its community, which ultimately led to the reversal of the runtime fee decision. Bromberg acknowledged the delay in announcing the change, stating, "Many people were surprised how long it took us to announce the reversion, but how we did it was as important to me, if not more so, than what we were going to do."


Unity 6 has officially been removed from sale across mainland China, Hong Kong, and Macau, with the company replacing it...
Business
Apr 18, 2025
Unity has released its financial results for Q4 and the full fiscal year, reporting a decline in revenue during the...
Business
Feb 25, 2025
Unity has released Unity 6, boasting significant improvements in CPU performance—offering up to four times the capability compared to Unity...
Business
Oct 19, 2024
Unity Technologies announced the global launch of Unity 6 at its Unite developer conference, scheduled for October 17, 2024. The...
Business
Sep 20, 2024
Unity has announced it will cancel the Runtime Fee, a contentious charge introduced about a year ago that sought to...
Business
Sep 12, 2024