Dota 2 BLAST Slam II Details Revealed

From TwogPedia
News/Dota 2 BLAST Slam II Details Revealed







Dota 2 BLAST Slam II Details Revealed
Dota 2 BLAST Slam II Details Revealed

More

05 February 2025 13:10

After their debut Dota 2 event in November 2024, BLAST is back with another LAN event hosted at the organization’s Copenhagen-based studio. BLAST Slam II is offering a $1M prize pool, just like its predecessor, with 10 of the top teams battling it out in single-elimination bracket matches throughout the week.

More:ESA Issues Warning Against Tariffs

Interestingly, Dota 2 is still on Patch 7.37e—the same patch that was used for Slam I—despite over two months passing. However, as we saw during Fissure Playground #1 last week, the meta has been evolving even without Valve's intervention. It will be intriguing to see if a new gameplay patch arrives, especially with Crownfall Act IV ending on February 6, right in the middle of BLAST Slam II.

Here are the 10 teams directly invited to Dota 2 BLAST Slam II, as there were no qualifiers:

  • PARIVISION
  • BetBoom Team
  • Team Falcons
  • Team Liquid
  • Tundra Esports
  • Gaimin Gladiators
  • Nigma Galaxy
  • Xtreme Gaming
  • Yakult Brothers
  • Talon Esports

BLAST Slam II will follow a single-elimination best-of-three series format for the playoffs. Each day leading up to the grand final on February 9 will feature two best-of-three series, with the losers being immediately eliminated from the tournament.

All times are in Coordinated Universal Time (UTC).

Feb 5 Round 1

3:00pm: PARIVISION vs. Talon Esports 6:00pm: BetBoom Team vs. Xtreme Gaming Feb 6 Round 2

3:00pm: Team Liquid vs. TBD 6:00pm: Team Falcons vs. TBD Feb 7 Quarterfinals

3:00pm: Nigma Galaxy vs. TBD 6:00pm: Yakult Brothers vs. TBD Feb 8 Semifinals

3:00pm: Tundra Esports vs. TBD 6:00pm: Gaimin Gladiators vs. TBD Feb 9 Grand Final

4:30pm: TBD vs. TBD

Tags: Dota 2
Share:

Media Archive:

About the author

DU
Dante Uzel
Esports & Gaming Journalist
Dante Uzel is an esports and gaming news journalist with eight years covering the industry. His work has appeared in publications including Game Life and The Game Post, and he currently reports for TwogNews and TwogPedia.