GameSquare Holdings Reveals Q2 2024 Financial Reports

Business
16 August 2024 22:34
GameSquare Holdings revealed its Q2 2024 financial reports.
The company reported a revenue of $28.6 million, a significant increase from $11.4 million in the previous period. Gross profit also saw an improvement, rising to $4.2 million from $2.8 million. However, the financial results reflect a net loss of $12.0 million, up from a net loss of $4.1 million last year. Additionally, the adjusted EBITDA loss widened to $5.4 million compared to a loss of $3.3 million previously.
More:GRID Partners with Tracker Network
Justin Kenna, CEO of GameSquare, stated, "GameSquare delivered strong growth and record quarterly revenue, demonstrating the benefits of the next generation media platform we have created. Second quarter revenue of $28.6 million increased 22% over proforma revenue for the 2024 first quarter, as we continue to focus on integrating the FaZe Clan acquisition, and benefit from accelerating momentum across many areas of our business. Highlights for the quarter include expanding demand for our Unreal Editor for Fortnite (UEFN) world building creative services, and FaZe Media's reboot and new creator roster, which garnered over 1.2 billion views during the quarter, a 28% increase over the past three months. FaZe Clan's engaged community, combined with GameSquare's technology assets, and media and creative services, has developed a powerful platform that provides global brands with significant value. As a result, we are seeing more demand for our offerings and expect to achieve between $55 and $60 million in higher-margin revenue during the second half of 2024."
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Business
16 August 2024 22:34
GameSquare Holdings revealed its Q2 2024 financial reports.
The company reported a revenue of $28.6 million, a significant increase from $11.4 million in the previous period. Gross profit also saw an improvement, rising to $4.2 million from $2.8 million. However, the financial results reflect a net loss of $12.0 million, up from a net loss of $4.1 million last year. Additionally, the adjusted EBITDA loss widened to $5.4 million compared to a loss of $3.3 million previously.
More:GRID Partners with Tracker Network
Justin Kenna, CEO of GameSquare, stated, "GameSquare delivered strong growth and record quarterly revenue, demonstrating the benefits of the next generation media platform we have created. Second quarter revenue of $28.6 million increased 22% over proforma revenue for the 2024 first quarter, as we continue to focus on integrating the FaZe Clan acquisition, and benefit from accelerating momentum across many areas of our business. Highlights for the quarter include expanding demand for our Unreal Editor for Fortnite (UEFN) world building creative services, and FaZe Media's reboot and new creator roster, which garnered over 1.2 billion views during the quarter, a 28% increase over the past three months. FaZe Clan's engaged community, combined with GameSquare's technology assets, and media and creative services, has developed a powerful platform that provides global brands with significant value. As a result, we are seeing more demand for our offerings and expect to achieve between $55 and $60 million in higher-margin revenue during the second half of 2024."


GameSquare, a next-generation media company specializing in gaming and creator-led entertainment, has announced a new strategic partnership with international esports...
Uncategorized
Apr 17, 2025
GameSquare Holdings, Inc. announced several business developments and plans to host its Q4 2024 earnings conference call on April...
Business
Apr 01, 2025
GameSquare Holdings, Inc. has entered into a $10 million convertible note transaction with Gigamoon Media, LLC, an investment...
Investments
Nov 14, 2024
Zoned, a marketing agency under GameSquare Holdings, Inc., has announced a partnership with Clout, a platform tailored for esports....
Business
Oct 04, 2024
GameSquare Holdings, Inc. has announced a record $14 million in new contracts for August 2024, marking the company's best...
Business
Sep 11, 2024